Note: This is a public test instance of Red Hat Bugzilla. The data contained within is a snapshot of the live data so any changes you make will not be reflected in the production Bugzilla. Email is disabled so feel free to test any aspect of the site that you want. File any problems you find or give feedback at bugzilla.redhat.com.
Bug 101602 - Graphic startup prevents kudzu from popping up
Summary: Graphic startup prevents kudzu from popping up
Keywords:
Status: CLOSED DUPLICATE of bug 100925
Alias: None
Product: Red Hat Linux Beta
Classification: Retired
Component: kudzu
Version: beta1
Hardware: i386
OS: Linux
medium
medium
Target Milestone: ---
Assignee: Bill Nottingham
QA Contact: David Lawrence
URL:
Whiteboard:
Depends On:
Blocks:
TreeView+ depends on / blocked
 
Reported: 2003-08-04 16:30 UTC by Zenon Panoussis
Modified: 2014-03-17 02:37 UTC (History)
1 user (show)

Fixed In Version:
Doc Type: Bug Fix
Doc Text:
Clone Of:
Environment:
Last Closed: 2006-02-21 18:57:58 UTC
Embargoed:


Attachments (Terms of Use)

Description Zenon Panoussis 2003-08-04 16:30:44 UTC
From Bugzilla Helper:
User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.4) Gecko/20030703

Description of problem:
The new graphic startup screen hides kudzu. If the hardware has changed kudzu
actually does run, but it can't break through the graphics and remains hidden.
The result is (a) a 30 second delay on every boot and (b) hardware changes not
being configured. 

In init 3 everything works as it should. 

This is, of course, not a bug in kudzu. It's a bug in the MS^WRH-Windows startup
shell. I just have no clue what the component is called, so I leave it to the
bug owner to re-define it. 

How reproducible:
Always

Steps to Reproduce:
1. Make a change in hardware
2. Boot in rl5 as many times as you want
3. Boot in rl3

Comment 1 Bill Nottingham 2003-08-04 18:52:35 UTC

*** This bug has been marked as a duplicate of 100925 ***

Comment 2 Red Hat Bugzilla 2006-02-21 18:57:58 UTC
Changed to 'CLOSED' state since 'RESOLVED' has been deprecated.


Note You need to log in before you can comment on or make changes to this bug.