Note: This is a public test instance of Red Hat Bugzilla. The data contained within is a snapshot of the live data so any changes you make will not be reflected in the production Bugzilla. Email is disabled so feel free to test any aspect of the site that you want. File any problems you find or give feedback at
Bug 1277165 - [Wayland] Minetest no pointer lock
Summary: [Wayland] Minetest no pointer lock
Alias: None
Product: Fedora
Classification: Fedora
Component: wayland
Version: 23
Hardware: x86_64
OS: Linux
Target Milestone: ---
Assignee: Adam Jackson
QA Contact: Fedora Extras Quality Assurance
Depends On:
Blocks: WaylandRelated
TreeView+ depends on / blocked
Reported: 2015-11-02 14:35 UTC by srakitnican
Modified: 2016-10-27 17:31 UTC (History)
5 users (show)

Fixed In Version:
Doc Type: Bug Fix
Doc Text:
Clone Of:
Last Closed: 2016-10-27 17:31:45 UTC
Type: Bug

Attachments (Terms of Use)

Description srakitnican 2015-11-02 14:35:26 UTC
Description of problem: It is impossible to navigate character due to cross moving infinite amount of distance. When mouse cursor is in center of window cross is not moving anywhere, as soon as the cursor moves out of center cross starts to spin without stopping in the same direction cursor moved from center.

Version-Release number of selected component (if applicable):

How reproducible: Always

Steps to Reproduce:
1. Start game and join/create new world
2. You should see cross moving infinitely (spinning around)

Actual results:

Expected results:

Additional info:

Comment 1 Olivier Fourdan 2015-11-03 13:48:04 UTC
That would be a duplicate of bug 1242322

There is no relative/locking pointer confinement in Wayland *yet*, it's still under discussion/review upstream.


Comment 2 srakitnican 2016-10-27 17:31:45 UTC
Seems resolved with xorg-x11-server-Xwayland-1.19.0-0.3.20161026.fc25.x86_64

Note You need to log in before you can comment on or make changes to this bug.